Game & Auction Theory Articles - May'21

(multiple)
A Crash Course in Game Theory
To Get Good, Go After The Metagame (commonplace)

Auction Mechanisms

Auction Theory
auction types
winner's curse
how to bid
all-pay
how to sell
additional twists
resources

Single-Sided, Single-Unit Auctions (dongmo)

Double Auctions (dongmo)

Combinational Auctions (dongmo)

Board games of the ancient world (smithsonian)

Bargaining

  • Nash's Cooperative solution
  • Variable-threat barganing
  • Total value decays
  • Experimental evidence
  • Impatience
  • Information manipulation
  • Multiple parties, multiple issues

Game Structure:

sequential, or simultaneous?
common or conflicting interests?
single, or repeated play?
same, or changing opponents?
equal access to information?
fixed rules, or fluid?
enforceable cooperation agreements?
strategies
payoffs
rationality
common knowledge of rules
equilibrium
dynamics & evolutionary games
observation & experiments

Mechanism Design

price discrimination
principals & agents
cost-plus, fixed-price contracts
evidence
incentives
  • managerial supervision
  • insurance provision
incentives: evidence
  • nonlinear
  • teams
  • multiple tasks & outcomes
  • incentives over time
The Prisoners Dilemma
Sequential-Move Games
Uncertainty & Imperfect Information
risk management
assymetric information
cheap talk
adverse selection
signaling
screening
labor mkt signaling
2-player equilibria
Voting Systems
rules & procedures
paradoxes
voting systems
vote manipulation
median voter theorem